The catalog

Buildings

Everything you can build, and everything already in the valley, turning on its own stage. The costs and numbers are the game's own.

Power

Gas Turbine Plant

$10M + $40K a day

Dispatchable 120 MW. Burns gas at $50/MWh.

+120 MWfuel $50/MWh3 x 3 tiles
Upgrades: combined cycle, carbon capture.

Solar Farm

$3M + $8K a day

Up to 15 MW in full sun. Daytime only; output depends on local sunshine.

+15 MW3 x 3 tiles
In Goals & Milestones: unlocks at Regional Provider. Upgrades: sun trackers.

Wind Turbine

$1.2M + $4K a day

Up to 4 MW. Windier on high ground. Can be built on rock.

+4 MW1 x 1 tiles
In Goals & Milestones: unlocks at Cloud Contender. Upgrades: taller tower.

Nuclear Plant

$150M + $300K a day

Steady 600 MW, always on. Very expensive.

+600 MWfuel $10/MWh4 x 4 tiles
In Goals & Milestones: unlocks at National Cloud.

Hydro Dam

$80M + $80K a day

Spans the river: a steady 150 MW, day and night. Half output in droughts, and pumps within 12 tiles pump 25% less.

+150 MW3 x 3 tiles
In Goals & Milestones: unlocks at Cloud Contender.

Geothermal Plant

$45M + $40K a day

Taps the heat under rocky high ground: 60 MW, always on, no fuel. Must be built on rock.

+60 MW3 x 3 tiles
In Goals & Milestones: unlocks at National Cloud.

Backup

Battery Bank

$4M + $8K a day

Stores 40 MWh, delivers 20 MW. Charges from surplus power.

40 MWh at 20 MW2 x 2 tiles
In Goals & Milestones: unlocks at Regional Provider. Upgrades: battery modules.

Diesel Generator

$600K + $2K a day

Backup 8 MW. Only runs when the network is short. $300/MWh.

+8 MWfuel $300/MWh1 x 1 tiles

Water and Cooling

Water Pump

$800K + $4K a day

Pumps 120 kL/h from an adjacent river or lake. Needs 0.5 MW.

+120 kL/h wateruses 0.5 MW2 x 2 tileson the water
Upgrades: recycling loop.

Water Reservoir

$2M + $3K a day

Stores 2,000 kL. Fills from spare pump capacity and tops up the pipes (up to 120 kL/h) when the pumps fall short, as in a drought.

2 x 2 tiles
In Goals & Milestones: unlocks at Regional Provider.

Cooling Tower

$1.5M + $8K a day

Removes 25 MW of heat. Needs 30 kL/h water and 1 MW.

cools 25 MWuses 1 MWuses 30 kL/h2 x 2 tiles
Upgrades: hybrid dry mode.

Air Chiller

$1M + $6K a day

Removes 12 MW of heat with no water, but needs 3 MW.

cools 12 MWuses 3 MW2 x 2 tiles
In Goals & Milestones: unlocks at Regional Provider.

Heat Exchanger

$2.5M + $8K a day

Pipe into a datacenter's water loop near a village: sells up to 15 MW of waste heat as district heating.

uses 0.5 MW2 x 2 tiles
In Goals & Milestones: unlocks at Cloud Contender.

Telecom

Network Hub

$2M + $10K a day

Adds 400 Gbps to its fiber network. Does not replace the link to the Internet Exchange. Needs 0.5 MW.

+400 Gbpsuses 0.5 MW2 x 2 tiles
In Goals & Milestones: unlocks at Regional Provider. Upgrades: faster links.

Satellite Uplink

$12M + $60K a day

Adds 300 Gbps (half in storms) and its own internet link: no fiber to the Internet Exchange needed. Needs 3 MW.

+300 Gbpsuses 3 MW3 x 3 tiles
In Goals & Milestones: unlocks at Cloud Contender.

Datacenters

Datacenter

$15M + $120K a day

8,192 GPUs. Needs power, cooling (via pipes) and fiber.

8,192 GPUs4 x 4 tiles
Upgrades: liquid cooling, expansion wing, ups room, second fiber path.

Hyperscale Datacenter

$50M + $400K a day

32,768 GPUs. Needs ~40 MW, matching cooling and fiber.

32,768 GPUs6 x 6 tiles
In Goals & Milestones: unlocks at Cloud Contender. Upgrades: liquid cooling, expansion wing, ups room, second fiber path.

Training Cluster

$30M + $150K a day

16,384 GPUs on a fast interconnect, for training only: your models train twice as fast here. Needs power and cooling, but no fiber. Can't serve customers.

16,384 GPUs4 x 4 tiles
In Goals & Milestones: unlocks at National Cloud. Upgrades: liquid cooling, expansion wing, ups room.

Headquarters

$25M + $50K a day

Your company's headquarters. Runs research projects that improve the whole company. One per company. Needs 2 MW and a road.

uses 2 MW3 x 3 tiles
In Goals & Milestones: unlocks at National Cloud.

Landmarks

Regional Grid Tie

Already in the valley

Imports up to 80 MW from the regional grid at $120/MWh. Subject to outages.

+80 MWfuel $120/MWh2 x 2 tiles

Internet Exchange

Already in the valley

Backbone connection. Datacenters need a fiber path here. 200 Gbps.

+200 Gbps2 x 2 tiles

Hyperscaler Campus

Already in the valley

A rival hyperscaler's datacenter campus, competing for your customers.

4 x 4 tiles

Village

Village homes

Where the valley lives. Homes fill up when there are jobs nearby and the air is clean; each has its own garden.

Town blocks

Busy homes become town blocks, and the busiest the wide ones.

Downtown shops

Hit a village's population goal and shops open downtown, with awnings and lit signs.

Downtown towers

A big village grows offices and towers at its centre.

A village street

A village street: lamps, bus shelters, a pocket park, and people out walking.

World

Forest

Each tile grows its own stand of pines, spruces, broadleaf trees and birches. They turn in autumn and stand bare in winter. Trees soak up smog and noise.

Roads and traffic

Roads carry your staff. Cars keep their lane, hold a gap and give way at junctions.

People

Villagers, site staff in hi-vis, a police officer, and a protest march with placards, a banner, a megaphone and a drum.